Asroads'Blog 君子不器
腾讯优量汇以及DMP系统接入SDK
发布于: 2020-08-01 更新于: 2024-11-11 分类于: game 阅读次数: 

本篇文章简单的说一下,如何使用Cocos Creator项目导出iOS 项目后 接入腾讯的优量汇和DMP系统。话不多说,下面看具体操作。

概述

DMP 数据上报

地址:https://developers.e.qq.com/docs/user_actions/app

优量汇 banner广告 /激励视频 流量变现的SDK

地址: https://developers.adnet.qq.com/doc/ios/guide

DMP 信息汇总

image-20200526170337054

image-20200526170500147

image-20200526170555779

找到应用的 信息

  • App store ID xxxxx
  • 行为数据源ID xxxxx
  • 数据接入密钥 xxxxxxxxxxxx

步骤

SDK添加依赖

image-20200526170952124

SDK 初始化

文档地址:https://www.eyrefree.org/GDTActionSDK/

必须接入事件 初始化和启动 AppController.mm 文件

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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
/*
* 在接入广点通行为数据SDK时,请在App启动的时候调用初始化方法
* 初始化方法调用时请传入数据源UserActionSetId和在后台看到的secretKey密钥串
*/
[GDTAction init:@"yourActionSetId" secretKey:@"yourSecretKey"];

return YES;
}

- (void)applicationDidBecomeActive:(UIApplication *)application {

/*
* 在应用启动的时候请上报GDTSDKActionNameStartApp行为
* SDK内部会判断此次启动行为是否为激活行为并上报,开发者无需另外作判断逻辑
*/
[GDTAction logAction:GDTSDKActionNameStartApp actionParam:@{@"value":@(123)}];
}

接入自定义的事件:

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/**
自定义打点参数为 NSString 事件
*/
+(NSString *)setGameEventWithParam:(NSString*)actionName withContent:(NSString*)actionParamStr{
NSLog(@"OC收到:setGameEventWithParam 有参数 %@:",actionParamStr);
NSData *data = [actionParamStr dataUsingEncoding:NSUTF8StringEncoding];
id json = [NSJSONSerialization JSONObjectWithData:data options:0 error:nil];
NSLog(@"%@",[json objectForKey:@"id"]);
NSLog(@"转换后:setGameEventWithParam %@:",json);
[GDTAction logAction:actionName actionParam:json];
return @"setGameEventWithParam OK";
}

优量汇信息汇总

官网地址:https://adnet.qq.com/

首页界面:

image-20200526164127008

sdk 接入界面:https://adnet.qq.com/resource/sdk

image-20200526164256308

sdk 接入文档引导:https://developers.adnet.qq.com/doc/ios/guide

新建媒体

image-20200526165554068

新建广告位

image-20200526165651160

步骤

构建ios 项目

image-20200526164801273

添加依赖文件

image-20200526165941953

  1. 需要引入的依赖库
    libGDTMobSDK.a
    GDTMobBannerView.h
    GDTNativeExpressAd.h
    GDTNativeExpressAdView.h
    GDTMobInterstitial.h
    GDTNativeAd.h
    GDTSplashAd.h
    GDTRewardVideoAd.h
    GDTUnifiedNativeAd.h
    GDTUnifiedNativeAdView.h
    GDTUnifiedNativeAdDataObject.h
    GDTLogoView.h
    GDTMediaView.h
    GDTSDKDefines.h
    需要引入的系统库
    库名称 SDK 备注
    AdSupport.framework 4.7.2及以后版本
    CoreLocation.framework 同上
    QuartzCore.framework 同上
    SystemConfiguration.framework 同上
    CoreTelephony.framework 同上
    libz.tbd 同上 或者是libz.dylib
    Security.framework 同上
    StoreKit.framework 同上
    libxml2.tbd 同上
    AVFoundation.framework 同上
    WebKit.framework 同上 可选

说明:

  1. SystemConfiguration.framework、CoreTelephony.framework、Security.framework是为了统计app信息使用
  2. iOS9以后的版本,需要把libz.dylib替换成libz.tbd
  3. 引入系统库的操作过程如下:
    在Xcode中选中工程名,在Target->Build Phases->Link Binary With Libraries中点击“+”,在弹出窗口输入库名称,出现后点击“Add”则将库引入到系统中。

接入原生代码

AppDelegate.cpp 文件的 applicationDidFinishLaunching 方法添加 内容

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//优量汇 ----开始
AdNetSDKHelper *sdk = AdNetSDKHelper::Singleton();
sdk->Init();
//优量汇 ----结束

改后大概这样

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#include "AppDelegate.h"
#include "AdNetSDKHelper.h"
#include "cocos2d.h"
#include "cocos/scripting/js-bindings/manual/jsb_module_register.hpp"
#include "cocos/scripting/js-bindings/manual/jsb_global.h"
#include "cocos/scripting/js-bindings/jswrapper/SeApi.h"
#include "cocos/scripting/js-bindings/event/EventDispatcher.h"
#include "cocos/scripting/js-bindings/manual/jsb_classtype.hpp"
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bool AppDelegate::applicationDidFinishLaunching()
{
se::ScriptEngine* se = se::ScriptEngine::getInstance();

jsb_set_xxtea_key("d9e4fffe-7009-45");
jsb_init_file_operation_delegate();

#if defined(COCOS2D_DEBUG) && (COCOS2D_DEBUG > 0)
// Enable debugger here
jsb_enable_debugger("0.0.0.0", 6086, false);
#endif

se->setExceptionCallback([](const char* location, const char* message, const char* stack){
// Send exception information to server like Tencent Bugly.

});

jsb_register_all_modules();

se->start();

se::AutoHandleScope hs;
jsb_run_script("jsb-adapter/jsb-builtin.js");
jsb_run_script("main.js");

se->addAfterCleanupHook([](){
JSBClassType::destroy();
});
//优量汇 ----开始
AdNetSDKHelper *sdk = AdNetSDKHelper::Singleton();
sdk->Init();
//优量汇 ----结束
return true;
}

AdNetSDKHelper.h

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//
// ChannelSDK.h
// myysx-mobile
//
// Created by smile on 2019/11/12.
//
#ifndef SanGuo_xy_ChannelSDK_h
#define SanGuo_xy_ChannelSDK_h
#include "cocos2d.h"

USING_NS_CC;
#include <string>

class AdNetSDKHelper
{
public:


static AdNetSDKHelper* Singleton();
virtual void Init();
virtual void Login();
virtual void initRewardVideo(std::string name);
virtual void playRewardVideo(std::string name);
std::string channelName;
bool ok;
bool needLogin;
bool isLogin;
int user_id;
private:
static AdNetSDKHelper* __instance__;
};
#endif

AdNetSDKHelper.mm

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//
// AdNetSDKHelper.mm
// myysx-mobile
//
// Created by smile on 2019/11/12.
//

#include "AdNetSDKHelper.h"
#include "cocos2d.h"
#include "AdSdkConnector.h"
#import "GDTSDKConfig.h"
#ifdef CHANNEL_MUYOUZYJ
@interface AdNetSDKHelperCallbackHandler:UIViewController
#else
@interface AdNetSDKHelperCallbackHandler:UIViewController
#endif
+ (AdNetSDKHelperCallbackHandler*)sharedHandler;
@end
static NSString *kGDTMobSDKAppId = @"123456789";//应用 iOS id
static NSString *kGDTMobSDKVideoId = @"1223345666666";// 激励视频 id
AdNetSDKHelper* AdNetSDKHelper::__instance__ = NULL;
AdNetSDKHelper* AdNetSDKHelper::Singleton(){
if(AdNetSDKHelper::__instance__ == NULL)
{
AdNetSDKHelper::__instance__ = new AdNetSDKHelper();
}
return AdNetSDKHelper::__instance__;
};
void AdNetSDKHelper::Init(){
CCLOG("AdNetSDKHelper::Init");
// this->needLogin = false;
// this->ok = false;
// this->isLogin = false;
// this->user_id = 0;
BOOL result = [GDTSDKConfig registerAppId:kGDTMobSDKAppId];
if (result) {
NSLog(@"注册成功");
}
AdSdkConnector *adsdk = [AdSdkConnector getInstance];
[adsdk initBuAdSdkWarpper:kGDTMobSDKVideoId];

};

void AdNetSDKHelper::Login(){
printf("登录成功\n");

// [[AdSdkConnector getInstance] initBuAdSdkWarpper];

};


void AdNetSDKHelper::initRewardVideo(std::string name){
AdSdkConnector *adsdk = [AdSdkConnector getInstance];
[adsdk loadVideo:kGDTMobSDKVideoId autoPlay:@"not play"];
}

void AdNetSDKHelper::playRewardVideo(std::string name){
AdSdkConnector *adsdk = [AdSdkConnector getInstance];
[adsdk playVideo:kGDTMobSDKVideoId];
}

AdSdkConnector.h

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//
// AdSdkConnector.h
// subway-mobile
//
// Created by smile on 2020/05/25.
//
//
#include <string>
#import "GDTRewardVideoAd.h"
#import "RootViewController.h"
@interface AdSdkConnector : RootViewController<GDTRewardedVideoAdDelegate>{
bool isRewardedVideoPlayFinish;
bool isRewardedVideoAutoPlay;
NSString* rewardPlacementId;
}
@property (nonatomic, strong) GDTRewardVideoAd *rewardVideoAd;
+ (AdSdkConnector *) getInstance; //用来获取实例的方法
- (void) loadVideo: (NSString *)placementId autoPlay: (NSString *)autoPlayFlag;
- (void) initBuAdSdkWarpper: (NSString *)placementId;
- (void) playVideo: (NSString *)placementId;
@end
//
//#if defined(__cplusplus)
//extern "C" {
//#endif
//
//// virtual (void)initBuAdSdkWarpper();
//// virtual void initBuAdSdkWarpper();
// void initAndCacheFullscreenVideo();
//
// bool hasCachedFullscreenVideo();
// void showFullscreenVideo();
// void initAndCacheRewardVideosWithDeviceId();
// void initAndCacheInterVideosWithDeviceId();
// void initAndCacheRewardVideoWithName(const char* name);
// void initAndCacheInterVideoWithName(const char* name);
// bool hasCachedRewardVideoWithName(const char* name);
// bool hasCachedInterVideoWithName(const char* name);
// void showRewardVideoWithName(const char* name, const char* orderId);
// void showInterVideoWithName(const char* name, const char* orderId);
//
//// void showRewardVideoWithName(NSString* name, NSString* orderId);
// void showBanner();
// void hideBanner();
// void checkState();
//#if defined(__cplusplus)
//}
//#endif

AdSdkConnector.mm

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//
// AdSdkConnector.mm
// subway-mobile
//
// Created by smile on 2020/05/25.
//

#import "AdSdkConnector.h"
#import "AppController.h"
#import "RootViewController.h"
#import "AppController.h"
#import "GDTRewardVideoAd.h"
#import "GDTSDKConfig.h"
#include "cocos/scripting/js-bindings/jswrapper/SeApi.h"
#import "cocos2d.h"
#import "GDTAction.h"
static AdSdkConnector *instance; //这里声明一下静态实例,方便javascript层调用
@implementation AdSdkConnector


//获取实例的方法,方便javascript层调用
+(AdSdkConnector *) getInstance{
if (!instance) {
instance = [[AdSdkConnector alloc] init];
}
return instance;
}

- (id)init{
return self;
}


////初始化,根着SDK文档照做就好了
//- (void) viewDidLoad {
// NSLog(@"viewDidLoad");
// instance=self;
//}

//
//打开激励视频的方法
-(void) initBuAdSdkWarpper: (NSString *)placementId{
// NSString* appidString = [[NSString alloc] initWithUTF8String: name];
// NSLog(@"initBuAdSdkWarppers %@",appidString);
NSLog(@"initBuAdSdkWarppers");
rewardPlacementId = placementId;
self.rewardVideoAd.delegate = self;
}


//
//打开激励视频的方法
-(void) loadVideo: (NSString *)placementId autoPlay: (NSString *)autoPlayFlag{
// NSString* appidString = [[NSString alloc] initWithUTF8String: name];
// NSLog(@"initBuAdSdkWarppers %@",appidString);
NSLog(@"loadVideo %@",placementId);
[super viewDidLoad];
self.rewardVideoAd = [[GDTRewardVideoAd alloc] initWithPlacementId:placementId];
self.rewardVideoAd.delegate = self;
self.rewardVideoAd.videoMuted = NO; // 设置激励视频是否静音
[self.rewardVideoAd loadAd];
BOOL res = [autoPlayFlag isEqualToString:@"play"];
if(res){
isRewardedVideoAutoPlay = res;
NSLog(@"需要播放广告了");
}else{
isRewardedVideoAutoPlay = res;
NSLog(@"不需要播放广告");
}
}


// 确认激励视频广告有效性之后,在合适的时机展示广告
- (void)playVideo: (NSString *)placementId {
if (self.rewardVideoAd.expiredTimestamp <= [[NSDate date] timeIntervalSince1970]) {
NSLog(@"广告已过期,请重新拉取");
[self loadVideo:placementId autoPlay:@"play"];
return;
}
if (!self.rewardVideoAd.isAdValid) {
NSLog(@"广告失效!,请重新拉取");
[self loadVideo:placementId autoPlay:@"play"];
return;
}
UIViewController *rootViewController = [UIApplication sharedApplication].keyWindow.rootViewController;
if (rootViewController != nil) {
isRewardedVideoPlayFinish = false;
[self.rewardVideoAd showAdFromRootViewController:rootViewController];
}else{
NSLog(@"视图空了 拉取");
}
// [self.rewardVideoAd showAdFromRootViewController:self];

// if (self.audioSessionSwitch.on) {
// [[AVAudioSession sharedInstance] setActive:NO error:nil];
// [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:nil];
// [[AVAudioSession sharedInstance] setActive:YES error:nil];
// }

}

#pragma mark - GDTRewardVideoAdDelegate
- (void)gdt_rewardVideoAdDidLoad:(GDTRewardVideoAd *)rewardedVideoAd
{
NSLog(@"%s",__FUNCTION__);
NSLog(@"广告数据加载成功");
NSLog(@"eCPM:%ld eCPMLevel:%@", [rewardedVideoAd eCPM], [rewardedVideoAd eCPMLevel]);
}


- (void)gdt_rewardVideoAdVideoDidLoad:(GDTRewardVideoAd *)rewardedVideoAd
{
NSLog(@"%s",__FUNCTION__);
NSLog(@"视频文件加载成功");
if(isRewardedVideoAutoPlay){
NSLog(@"需要播放广告了!!");
isRewardedVideoAutoPlay = NO;
// [self.rewardVideoAd showAdFromRootViewController:self];
UIViewController *rootViewController = [UIApplication sharedApplication].keyWindow.rootViewController;
if (rootViewController != nil) {
isRewardedVideoPlayFinish = false;
[self.rewardVideoAd showAdFromRootViewController:rootViewController];
}else{
NSLog(@"视图空了 拉取");
}
}else{
NSLog(@"不需要播放广告!!");
}
}


- (void)gdt_rewardVideoAdWillVisible:(GDTRewardVideoAd *)rewardedVideoAd
{
NSLog(@"%s",__FUNCTION__);
NSLog(@"视频播放页即将打开");
}

- (void)gdt_rewardVideoAdDidExposed:(GDTRewardVideoAd *)rewardedVideoAd
{
NSLog(@"%s",__FUNCTION__);
NSLog(@"广告已曝光");
}

- (void)gdt_rewardVideoAdDidClose:(GDTRewardVideoAd *)rewardedVideoAd
{
NSLog(@"%s",__FUNCTION__);
// 广告关闭后释放ad对象
self.rewardVideoAd = nil;
NSLog(@"广告已关闭");
[GDTAction logAction:@"VideoClick" actionParam:@{@"value":@"VideoAdClick"}];
[self callJsEngineCallBack:isRewardedVideoPlayFinish name:@"video"];
[self loadVideo:rewardPlacementId autoPlay:@"not play"];
}


- (void)gdt_rewardVideoAdDidClicked:(GDTRewardVideoAd *)rewardedVideoAd
{
NSLog(@"%s",__FUNCTION__);
NSLog(@"广告已点击");
}

- (void)gdt_rewardVideoAdDidRewardEffective:(GDTRewardVideoAd *)rewardedVideoAd
{
NSLog(@"%s",__FUNCTION__);
NSLog(@"播放达到激励条件");
isRewardedVideoPlayFinish = true;
}

- (void)gdt_rewardVideoAdDidPlayFinish:(GDTRewardVideoAd *)rewardedVideoAd
{
NSLog(@"%s",__FUNCTION__);
NSLog(@"视频播放结束");
// if (self.audioSessionSwitch.on) {
// [[AVAudioSession sharedInstance] setActive:NO withOptions:AVAudioSessionSetActiveOptionNotifyOthersOnDeactivation error:nil];
// }
}

- (void)gdt_rewardVideoAd:(GDTRewardVideoAd *)rewardedVideoAd didFailWithError:(NSError *)error
{
if (error.code == 4014) {
NSLog(@"请拉取到广告后再调用展示接口");

} else if (error.code == 4016) {
NSLog(@"应用方向与广告位支持方向不一致");

} else if (error.code == 5012) {
NSLog(@"广告已过期");

} else if (error.code == 4015) {
NSLog(@"广告已经播放过,请重新拉取");

} else if (error.code == 5002) {
NSLog(@"视频下载失败");

} else if (error.code == 5003) {
NSLog(@"视频播放失败");

} else if (error.code == 5004) {
NSLog(@"没有合适的广告");
}
NSLog(@"ERROR: %@", error);
}

-(void)callJsEngineCallBack:(BOOL) successful name:(NSString*) name {
NSLog(@"callJsEngineCallBack...");
NSString *funcNameStr = @"finishRewardVideo";
std::string funcName = [funcNameStr UTF8String];
// NSNumber *successfulNumber = [NSNumber numberWithBool:successful];
std::string finish = "fail";
if(successful == true){
finish = "success";
}
std::string jsCallStr = cocos2d::StringUtils::format("%s(\"%s\");",funcName.c_str(),finish.c_str());
NSLog(@"jsCallStr = %s", jsCallStr.c_str());
se::ScriptEngine::getInstance()->evalString(jsCallStr.c_str());
}
@end

小插曲

本地预览正常,导出项目的时候 报错 ios-出现 reference to “point” is ambiguous

出现原因:

C++代码与OC代码混编导致;

解决方法:

将包含进来的系统头文件优先import<.h> 或者include<.h>

再将自定义的头文件 import”.h” 或者 include “.h”

原文链接 ios-出现 reference to “point” is ambiguous

总结:

--- 本文结束 The End ---